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Old Jun 23, 2008, 10:26 PM // 22:26   #1
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Default Use PvP versions of skills in Isle of Nameless

A small change that has been irking me the past couple weeks.

Since most people use the NPC's in Isle of Nameless to test PvP-related builds, I feel that PvP versions of skills should be implemented when a character/party travels there; or we should at least have the option to toggle that.
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Old Jun 23, 2008, 10:34 PM // 22:34   #2
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toggle would be best i like to test new builds for my pve chars too
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Old Jun 23, 2008, 10:36 PM // 22:36   #3
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signed for the toggle, not for not getting a choice
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Old Jun 23, 2008, 10:49 PM // 22:49   #4
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Actually a good suggestion for the toggle atleast.
/signed
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Old Jun 23, 2008, 10:56 PM // 22:56   #5
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Quote:
Originally Posted by Elena
toggle would be best i like to test new builds for my pve chars too
The reason I proposed the all-out switch is because I assumed people tested PvE builds in well... PvE...
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Old Jun 23, 2008, 11:00 PM // 23:00   #6
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/signed for toggle

Im in a PvE alliance guess where we form up .... yep like everyone else in gh so PvP skills dont do me any good. Toggle would be great.
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Old Jun 23, 2008, 11:29 PM // 23:29   #7
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Quote:
Originally Posted by Kanyatta
The reason I proposed the all-out switch is because I assumed people tested PvE builds in well... PvE...
i always thought that isle was an in between point and was not really solely pve or pvp
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Old Jun 23, 2008, 11:50 PM // 23:50   #8
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Another thread about it? Everytime I see one I suggest adding a switch, it could replace that HardMode switch in Great Temple of Balthazar and in GH (for those who don't care about PvP but meet and make their builds in guild halls or just buy/unlock/tome their skills there)

/signed ofcourse, but a switch is better than no option.
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Old Jun 23, 2008, 11:58 PM // 23:58   #9
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Search is an amazing thing.
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Old Jun 24, 2008, 03:04 AM // 03:04   #10
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Quote:
Originally Posted by Koricen
I used search, and nothing came up. That thread is a bit too ENGINE GORED for my taste anyway.

Last edited by Kanyatta; Jun 24, 2008 at 03:06 AM // 03:06..
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Old Jun 24, 2008, 06:41 AM // 06:41   #11
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Toggle gogo!

My contribution: /Sign
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Old Jun 24, 2008, 07:41 AM // 07:41   #12
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/Signed for PvP skills or toggle

PvE'rs just have to walk out tha freakin door to test how much their ursaan strike hits for.
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Old Jun 24, 2008, 08:38 AM // 08:38   #13
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Who tests PvP builds in Isle of Nameless? Obviously you go there to see what your DPS is when running 8 ursans.
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Old Jun 24, 2008, 11:01 AM // 11:01   #14
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Been suggested before. Anet doesn't give a shit about PVP anymore so we may expect to see a result sometime in 2012 unless some staff member bothers to put some effort in their own time into it.
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Old Jun 24, 2008, 12:40 PM // 12:40   #15
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/sign for toggle.
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Old Jun 24, 2008, 03:40 PM // 15:40   #16
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Quote:
Originally Posted by Productivity
Been suggested before. Anet doesn't give a shit about PVP anymore so we may expect to see a result sometime in 2012 unless some staff member bothers to put some effort in their own time into it.
Yeah, what he said.
Anyway, tho it probably won't do anything- /signed
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Old Jun 24, 2008, 03:48 PM // 15:48   #17
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/signed for toggle. It would be useful in more areas than just there though.
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Old Jun 24, 2008, 04:46 PM // 16:46   #18
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/signed

Its annoying to test builds when all the skills are pve versions <<
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Old Jun 24, 2008, 04:57 PM // 16:57   #19
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/signed for the toggle. I still like to test out some PvE builds out there for kicks and giggles.
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Old Jun 24, 2008, 09:42 PM // 21:42   #20
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/signed for toggle
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